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  1. OpenTTD | Home

    1 day ago · We hope so; here’s our third release candidate for OpenTTD 15. Most notably, the game no longer forgets your script configuration, and we’ve also fixed some rare crashes.

  2. OpenTTD | Download | Latest

    OpenTTD requires a separate base graphics set to run, which can be downloaded on first run. In case you want to manually download and install it, some options are:

  3. About - OpenTTD

    OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as …

  4. Manual - OpenTTD

    OpenTTD is based on Chris Sawyer's Transport Tycoon Deluxe and introduces a whole set of new features, including multiplayer support, better stations and vehicles, larger maps and a host of other …

  5. OpenTTD | News | OpenTTD 14.0

    Apr 13, 2024 · For now, the functionality is limited: friends can see you play OpenTTD, if you are in a server or not, and what kind of map you are playing. For future versions, we intend to expand on …

  6. OpenTTD | OpenTTD's Wiki

    A user-edited manual and development guide for users and developers of the open source transport simulation game OpenTTD, based on the gameplay of Transport Tycoon Deluxe.

  7. OpenTTD | Installation

    If you're installing OpenTTD with the TTD base graphics, OpenTTD requires several original game files from your Transport Tycoon Deluxe installation CD. The following files are mandatory.

  8. OpenTTD | Tutorial

    Upon starting OpenTTD, you will be presented with the main menu. Click the New Game button. This will open the World Generation screen, filled with even more dazzling options. Leave these at their …

  9. OpenTTD | In-game tutorial

    OpenTTD includes an in-game tutorial that guides you through the interface. It covers mucht the same as the beginner tutorial on the wiki, but is programmed as an interactive in-game tutorial. Follow the …

  10. Development - OpenTTD

    OpenTTD provides a script interface, which is used to provide computer players or altered game behaviour and goals. Scripts and associated libraries are written in squirrel (version 2) and need to …