Audiokinetic’s Wwise Automotive enhances CHANGAN’s NEVO E07 with real-time directional sound alerts, adaptive ride sonification, and customizable engine sounds for safety and a unique driving ...
This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
Audiokinetic's Wwise Automotive, an interactive audio engine for car manufacturers, was instrumental in the designing and implementation of in-car audio for the NEVO E07, streamlining the workflow for ...
Audiokinetic is bringing the Wwise Tour to Pocket Gamer Connects Helsinki next week on Wednesday, October 2nd - and we’re offering the chance to attend the track for free! The track is catered to ...
MONTREAL and CARY, N.C. – January 15, 2009 – Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic's Unreal ...
CALABASAS, Calif. – May 18, 2009 – Emergent™ and Audiokinetic have teamed up to provide the video game industry’s only cross-platform, multi-genre development system that fully addresses the audio ...
If you’ve played a video game in recent years, then chances are you’ve played something that makes use of Wwise(WaveWorks Interactive Sound Engine), one of the leading audio solutions available to ...