A new article on gaming dives into how developers and players see difficulty differently -- and explains why I spent several thousand hours modding Diablo II, once upon a very long time ago. Share on ...
Difficulty balancing is a supremely subjective topic, with different players finding challenges in all manners of gameplay mechanics and systems. What some players may find difficult, others may find ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...