A critical tool when developing an embedded system in C is an understanding of how pointers work. Misunderstanding pointer fundamentals can result in long hours spent debugging a system or a hidden ...
To meet time-to-market and productivity pressures, embedded-system developers increasingly consider and use high-level design-software tools that provide more abstraction, simpler representations of ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
How pointers create pitfalls for a number of hard-to-detect programming errors. How Rust avoids these pitfalls and catches most pointer errors at compile time. Pointers have been a staple of ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...
When you think about bare-metal programming, you probably envision an electrical engineer sitting at a workbench, pouring through hundreds of pages of low-level register definitions. Once the correct ...
Why the Rust language needed a fresh approach to managing pointers. Why there are no null values in Rust. Pointers in the Rust language bring a fresh approach to mole ...
Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...
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