Ray tracing was first announced for gaming in March 2018 for the DirectX 12 API at the Game Developers Conference (GDC). However, the first game using this ray tracing technology, Battlefield V, ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
À l'occasion de la GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de nombreuses ...