Within the indie fighting game scene, Rivals of Aether has slowly built up its very own dedicated fan base thanks to its pixelated 2D artwork, well-paced mechanics, and deep combat system. Created by ...
Rayman, as a character, was fully created by the French game designer Michel Ancel during his teenage years. When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page ...
This feat was achieved using NVIDIA's Instant NeRF (neural radiance fields) software, which TechRadar reports uses neural networks and rapid rendering techniques. Otherwise called inverse rendering, ...